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Blockchain is coming to Minecraft..!

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Two non-Microsoft developers have created a blockchain layer in Minecraft

Hemant Singh – Mumbai Uncensored, 28th February 2022

synopsis;

‘NFT Worlds’ is based on Ethereum scaling layer 2 (Polygon) and is built using third-party Minecraft servers (those independent from Microsoft). Among the Web3 features in the new game will be a marketplace where gamers can buy items to enhance their in-game experience as well as its native token, $WRLD. The NFTs for sale are 10,000 pieces of land, and the purchase price for one NFT is already 14.5 ETH!! 

Minecraft’s blockchain upgrade is perhaps one of the most exciting developments in the gaming industry. However, the upgrades were not made by the original developers. This particular project has huge potential to increase blockchain game adoption with 141 million Minecraft users reported by 2021🤯.

The sandbox-style video game Minecraft, released in 2011, is receiving a Web3 update thanks to several developers not affiliated with Microsoft.

NFT Worlds is a project built on a third-party Minecraft server with a Polygon-based overlay. Polygon is an Ethereum sidechain that offers lower gas fees (i.e. transaction fees) to users. The NFT Worlds blockchain layer on Minecraft will allow players to access Web3 features, such as an online store, where they can purchase items for their Minecraft experience using  $WRLD tokens ERC20

Some of Minecraft’s software is open-source, which means anyone with the right technical knowledge can construct upon it, and Minecraft doesn’t have a solid economy like its competitor Roblox, which has a strong virtual market and its own (non-crypto) digital currency called Robux. NFT Worlds gives players a metaverse experience in an existing game, which is great news for Minecraft fans and NFT collectors alike.

A unique blockchain-based token that represents ownership of an asset, NFTs can come in a variety of forms. For NFT World, NFT is virtual land. The current lowest price, or the lowest price you can buy immediately without a bid, is 14.5 Ethereum, or about $38,150. There are 10k specific worlds of various shapes, from forested islands to snow-covered tundra & massive volcanoes. The number of Minecraft players has grown since Microsoft acquired Minecraft developer Mojang Studios in 2014 for a whopping $2.5 billion. The game had seen 131 million monthly active users in 2020 and more than141 a million monthly active users in 2021

NFT Worlds has also seen an increase in interest, with more than 26,000 player hours logged on the test server during three days this month. In addition, after remaining mostly unchanged for months, the average price of an NFT World increased by 10 Ethereum ($26,000) from January to February of this year.

While some may be opposed to paying more than $40,000 for virtual land, The Sandbox, a competitive Ethereum metaverse game, typically bids much higher. Someone paid $450,000 for a small virtual parcel of land next to rapper Snoop Dogg’s property in The Sandbox in December.

Compared to The Sandbox, whose economy is powered by the $SAND token, NFT World’s properties are orders of magnitude larger. ArkDev, a co-founder of NFT Worlds, said in a Twitter space Wednesday that there is “concern that the worlds are too humongous.” 

Temptranquil, another co-founder of NFT Worlds, added that “a player can’t just walk” across the entire terrain in the game “without a traffic system or portal of some kind.”

For future developments, the NFT Worlds team wants to make the gaming experience as low as gas and “frictionless” as possible by working on EIP2771, an interface that enables “meta-trading” to be cheap, then on Ethereum. NFT Worlds will create a type of “global auction house”, which will be their online marketplace. 

 The co-founders chose to rely on Minecraft because they found Microsoft to be developer-friendly and less demanding than competitors like Roblox. 

 “Minecraft has a very large and thriving custom game development system,” said ArkDev.  Microsoft seems to favour thinking more broadly about the metaverse, as Activision Blizzard’s $68.7 billion acquisition last month was in part intended to help it develop “building blocks for the metaverse,” according to one media. pine. press release at the time. But building a Web3 world on top of an existing centralized game owned by a billionaire corporation is not without risk. Both ArkDev and Temptranquil are well aware of the potential for “coercion” by Microsoft, which means that Microsoft can stop their projects at any time through legal action. 

 To prevent this, they maintain close contact with Microsoft representatives to ensure that they are not violating the Minecraft End User License Agreement (EULA) at any stage of development.  The Minecraft EULA states that no one is allowed to “commercially use anything we’ve created” or “try to monetize anything we’ve created”, these rules may apply. used for NFT Worlds going forward. 

 “We work very closely with their IP enforcement team,” Tranquil said in the Twitter space. “They regularly monitor our Discord, review our conversations, and we have meetings with them.” 

 However, it remains a question, whether Microsoft will give a green signal to the project. 

“They’re watching us from the sidelines—not like a formal green light—but I think in their eyes, we’re the best-case scenario for someone using their product,” Tranquil said.Decrypt’s request for comment to Minecraft’s global IP enforcement team has yet to be answered.

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सर्वसामांन्याचे बजेट कोलमडणार, जीवनावश्यक वस्तूंवर ५ टक्के GST लागू

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Kalyani Gilbile, Mumbai Uncensored, 20th July 2022:

आजपासून जीवनावश्यक वस्तूंवर ५% जीएसटी लागू करण्याच्या सरकारच्या निर्णयांमुळे सर्वसामान्यांच्या खिशाला कात्री लागणार आहे. आधीच सर्वसामान्य माणूस महागाईने त्रस्त आहे, त्यात जीएसटी परिषदेने दैनंदिन जीवनात वापरल्या जाणाऱ्या अनेक वस्तूंवरील कर दर वाढवण्याचा निर्णय घेऊन सर्वसामान्यांच्या घरखर्चाचे गणित पूर्णपणे विघडवले आहे.

सीलबंद दही-दुधाला जीएसटीच्या अंतर्गत आणण्याचा निर्णय अर्थमंत्री निर्मला सीतारामन यांच्या अध्यक्षतेखाली झालेल्या जीएसटी परिषदेत घेण्यात आला होता, त्यानंतर या गोष्टीवर 5 % जीएसटी लागू करण्याचा निर्णय घेण्यात आला.

कोणत्या गोष्टी महागणार – 

तृणधान्ये, डाळींपासून ते दही, लस्सी, पनीर, गूळ, चिरमुरे, खांडसरी साखर अशा ब्रँड नसलेल्या खाद्यपदार्थांवर आता कर प्रणाली अंतर्गत कर ५% आकारला जाईल. याआधी केवळ ब्रँडेड वस्तूंवरच शुल्क आकारले जात होते.

सध्या शाई (प्रिटिंग व चित्रकलेसाठी वापरली जाणारी), चाकू, एलईडी दिवे, चित्रकलेचे साहित्य, पेन्सिल शार्पनर्स या वस्तूंवरील जीएसटी आता १२ % वरून १८ % झाली आहे. तसेच, सोलर वॉटर हिटरवर आता ५ % वरून १२ % जीएसटी आकारला जाणार आहे.   

त्याचवेळी रुग्णालयातील अतिदक्षता नसलेल्या खोल्यांचे एका दिवसांचे भाडे ५००० रुपयांपेक्षा अधिक असल्यास त्यावर ५ % जीएसटी लागू होणार आहे.

कोणत्या गोष्टी स्वस्त होणार –

ऑस्टोमी प्रकारच्या शस्त्रक्रियेच्या उपकरणांवरील जीएसटी १२ % वरून ५ % करण्यात येणार आहे.

ट्रक/मालवाहतूक भाड्याने जेथे इंधन खर्च समाविष्ट असेल तेथे 18% ऐवजी 12% इतका जीएसटी  कमी होईल.

विमानाने इकॉनॉमी क्लासमधून बागडोगरा ते ईशान्येकडील राज्यांच्या हवाई प्रवासावर जीएसटी माफ करण्यात आला आहे. तसेच, बॅटरीसह किंवा त्याशिवाय इलेक्ट्रिक वाहनांवर 5% जीएसटी आकारण्यात येणार आहे.

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Open Network for digital commerce

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How ONDC aims to change the Indian e-commerce industry.

Khushi Shah – Mumbai Uncensored, 3rd June 2022

The lockdown brought about a dramatic growth of e-commerce in the past few years, which has hampered the business of physical retailers.With super high class companies who have invested billions of dollars in research and development in India we have been going through the abuse of ‘aggregator superpower’ a monopolising model of e-commerce. Allegations by CAIT and others have ranged from predatory pricing and prioritising certain sellers to the foreign ownership of Amazon and Flipkart. 

An attempt by the Indian government is being made to break down giant monopolies like amazon, flip kart, swiggy and so on with the introduction of ONDC which is supposed to be as revolutionary as UPI itself. It will not just be limited to products but also to services such as mobility, grocery, food order and delivery, hotel booking and travel, and many others. 

ONDC is an open technology network based on open protocol which is expected to digitise the entire value chain, standardise operations, promote inclusion of suppliers, derive efficiencies in logistics and enhance value for consumers.

 The official government note was circumspect. “ONDC is a globally first-of-its-kind initiative that aims to democratise digital commerce, moving it from a platform-centric model to an open network,” it said. “[It] will enable buyers and sellers to be digitally visible and transact through an open network. No matter what platform or application they use.”

E-commerce is a complex business where every business has its unique supply chain and processes and standardisation is a challenge. It would require reconfiguration, including a complete revamp of their systems and losing advantages like control over the user interface and consumer behaviour insights. For the government however it will provide better control over what is sold and bought. In UPI, a recent government stipulation set a market share limit of 40 per cent for any service provider, which immediately dampens the growth of a market leader PhonePe which is owned by Walmart outside India.

In a marketplace-centric model, a buyer first selects a platform and then searches for a product there where then platform acts as an intermediary for the buyer and seller. In the new model, the buyer will search for the product first and then pick the right seller offering that item. The platform the seller is on becomes secondary. It aims at promoting open networks developed on open-sourced methodology, using open specifications and open network protocols independent of any specific platform. This provides all the small and medium fishes in the ocean with an opportunity to grow big, and simultaneously give a boost to Make in India.

“It’s (Open Network for Digital Commerce) an idea whose time has come. We owe it to the millions of small sellers to show an easy way to participate in the new high-growth area of digital commerce,” Nilekani, the co-founder and non-executive chairman of Infosys, himself supported this platform. 

This makes it the most potent weapon the ruling dispensation has yet unleashed on India’s e-commerce duopoly.

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Pet breeders stand to lose license if unregistered

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Khushi Shah – Mumbai Uncensored, 24th May 2022

More than three years after the Prevention of Cruelty to Animals (Pet Shop) Rules, 2018, making it mandatory for pet shops to be registered with the respective State Animal Welfare Board (SAWB) companies still go one to flout laws.

On June 13, 2021 Corporation officials said they are now keeping a close eye on the pet trade and are ready to seize the shops if the owners do not get valid registration and trade licences.

As per the Prevention of Cruelty to Animals (Pet Shop) Rules, 2018, no person should sell or trade in pet animals, whether retail or wholesale, or establish operate a pet shop, or any other establishment engaged in sale, purchase or exchange of pets without obtaining a certificate of registration from the State Animal Welfare Board (AWB).

On 26th august 2021 the petitioner’s counsel Sanjukta Dey told the bench that she had visited shops in Crawford Market and Kurla as recently as three days ago and found violations of the earlier high court order, which had directed immediate closure of such illegal shops. The shops require permission from the State Animal Welfare Board and they had seen puppies being drugged and animals kept out in the sun or out in the rain with no food or water. Due to the continued lack of regulation, illegal pet shops have mushroomed all over the city. It is alleged that such establishments are keeping animals domesticated as well as wildlife from India and abroad in “utterly unhygienic conditions” and the life and liberty of thousands of animals are at stake as they languish and die in miserable conditions in unlicensed and unregulated pet shops. They are also often taken away from mothers a a young age.

May 23 (PTI) The Delhi High Court on Monday sought the Delhi government’s stand on a public interest litigation seeking directions on dealing with unregulated, unlicensed and illegal pet shops operating in the city.

“The non-implementation of the Prevention of Cruelty to Animals (Pet Shop) Rules, 2018 is a complete dereliction of duty by the respondents (authorities), and by doing so, the respondents’ actions are affecting animal welfare negatively and preventing the compliance of the Prevention of Cruelty to Animals Act, 1960 and the Wildlife (Protection) Act, 1972,” the petition filed through lawyers Supriya Juneja and Aditya Singla said.

Many pet shops and breeders operating in Mumbai are not licensed and the state urges pet owners to bring home pets only from licensed breeders.

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